Keyhole Markup Language (zipped) .kmz

Google Earth packages with COLLADA geometry inside.

What a .kmz file holds

A KMZ is a zip archive holding a KML document plus the assets it references, and when that KML places a 3D model, the geometry inside is COLLADA. It is how buildings and terrain models were distributed for Google Earth and SketchUp’s 3D Warehouse, so a lot of architectural and city-scale geometry is sitting in .kmz files.

Commonly seen in: Google Earth, SketchUp, 3D Warehouse archives, GIS tooling.

DataStored in KMZ
GeometryYes
Materials and colourYes
Texture mapsYes
Animation and rigsNo
Scene hierarchyYes
Read hereYes
Written hereNo

Tested against a real file

The last sweep loaded Box.kmz from three.js examples through the viewer on this site: 12 triangles across 1 meshes and 1 materials, in 1.9 seconds. Every format's result is on the test results page, run 2026-09-08.

Convert KMZ to another format

Every pairing has a page saying what survives the trip.

Other things to do with a .kmz file

Questions about KMZ

How do I open a .kmz file?

Drop it into the viewer on this site and it opens in the browser, with the scene tree, the materials and the mesh statistics. Nothing is uploaded. If you want it in another program instead, convert it to GLB, which almost everything reads.

Is KMZ a good format to archive in?

KMZ stores geometry, materials and colour, texture maps, scene hierarchy. Anything outside that list will not be in the file at all, so archive the original alongside it if the surfacing or the rig matters.

Does converting KMZ lose quality?

Geometry is copied vertex for vertex, so the shape does not degrade. What gets lost is whatever the target format has no field for: convert to STL and the materials go, convert to OBJ and the animation goes. The comparison table on each converter page says exactly which.

Formats that hold the same things

Or go back to the full format reference.